[ABAX Character Application]
player information.
name: Cali
are you over 18?: Yes
personal lj:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
email/msn/aim/plurk/etc: aim: Calipso09, plurk: Metro Myth
characters in abax: Nope.
in character information.
series: Young Justice (TV Series)
name: Superboy / Conner Kent
sex: M
age: 16 (physically, technically he was cloned in a lab less than a year ago)
height: 5'4
weight: 170
canon point: Post Episode 16
previous cr: Nope!
history: here!
and a more complete history for the character can be found here, although a lot of this has been retconned by the TV series :|
personality: Superboy is, in one word, kind of a jerk.
Although most of the time he honestly doesn't mean to be. He's all of 16 weeks old, despite the fact that he is in possession of a sixteen year old body. He's still learning how to interact with people and how to be slightly less anti-social. As a result, he tends to come off as blunt, rough, and unapologetic-- a hard guy to get to know. He does try to be better, however, and does grow to care about the members of his team. When he overreacts to Megan's telepathy, considering it an invasion of his privacy, he is upset with himself and even guilty for the rest of the episode. He does not know how to apologize, and his own stubbornness gets in the way of him solving the problem easily. However, Superboy does not let go of things lightly, and even after several major events have occurred and most everyone had forgotten about his outburst that morning, Superboy appears at Megan's side in the last moments of the episode with one word: "Sorry." Sometimes it takes him quite awhile to learn things, but he tends to keep at it, and will make quite the effort for his friends.
What comes easily to the other members of the Young Justice team does not come to easily for Superboy. Making conversation, joking, teasing, and generally being misfit teenagers-- none of this is easy to Superboy as he has never done it before. This is the source of many overreactions on his part, because when Superboy doesn't understand something, he tends to reject it outright. He will tense up or yell or resort to a comforting cloud of anger rather than face whatever issue is eating at him. Tiny things, like touching or teasing, tend to upset him. He is very much like a child in social situations, bumbling his way through and often getting it wrong. Slowly, very slowly, he is getting better, and luckily his new team is extremely patient with him. He works to make himself better for their sake, because he does care about them.
His tough personality is the result of an ingrained stubbornness that is marked in nearly everything he does. He breaks from CADMUS's control because he is stubborn and wants to choose his own way, rather than having it chosen for him. He rages against Black Canary when she tries to teach him hand-to-hand, refusing to admit there's a better way to fight than with sheer strength. His stubbornness, more often than not, gets him into more trouble than it's worth. And when he gets into trouble, he gets angry, making him behave even more stubbornly and it's often an endless cycle downward until he manages to cool himself off.
He has anger problems typical of an angsting teenager with an absent father figure. He looks up to Superman, wants to be like him, but is given nothing but the cold shoulder from the famous Man Of Steel from the get-go. As a result, Superboy has no real male peer influence in his life and feels abandoned by the one man he should feel closest to. He reacts with anger, often shoving other people away rather than letting them get too close. The smallest things can set him off into a temper, and even on missions he will carry his issues with him, and his lack of control over his rage has gotten his team (and himself) in trouble before. He is learning to control it, but still slips up often, submitting to his temper rather than logic. Because of his enhanced strength, he often causes a lot of unintentional damage to his surroundings, as shown when he rips up parts of the bleacher seats when he thinks Megan is in trouble.
In addition to his anger, or perhaps because of it, Superboy is impatient and impulsive. This never works in his favor as it causes him to run ahead when he should stop and wait for his team, or turn a bad situation disastrous because of his lack of planning. He rarely thinks things through, preferring instead to react, react, (rage) and react. When a bridge is falling apart and civilians are in danger, Superboy leaps in to save the day-- landing with his full weight and increased velocity in the center of the bridge, nearly unhinging it. If Superman hadn't been there, the bridge would have likely collapsed entirely because of Superboy's brash entrance. His impulsive actions serve only to get himself and others hurt, and he needs to work on slowing down.
Superboy tends to only realize his mistakes after the fact, and while he will feel guilty, he'll initially deny he's done anything wrong-- at least out loud. Again, he is one stubborn teenager, and does not like to admit his failings-- he has many, and sees them as vulnerabilities. He wants to present an image to the world that is sure and confident and capable, and usually only succeeds in giving off an image of a resentful, bull-headed teenager too stubborn to listen to reason. He tries to do everything on his own ("Don't need help! Don't WANT any!") and often gets in over his head. It's hard for him to learn to trust people.
His humor is somewhat lacking; he is capable of making jokes, though they tend to be very dry and usually it's extremely difficult to tell if he's being serious or not. When Kid Flash asks "Are you going to help us, or hurt us?" Superboy squints at him for a moment and then replies, "Well, I don't seem to have heat vision, so I guess that means I'll help you." He tends to speak with a dead-set expression and a flat demeanor, so even his jokes come off as deadly serious. He also does not take well to being the butt of jokes, but that has to do with his social inadequecies-- at first, he tends to regard any sort of teasing as a direct attack on his person. Eventually he is coming to realize that it's all right to laugh at himself too, though. Occasionally. Sorta.
Mostly, Superboy is your average teenager man-child who tries really hard and often fails anyway. Part of his strength is that he keeps getting back up, though. No matter how many times he gets knocked down (and he gets knocked down a lot) Superboy will always get back up. He is abrasive, blunt, and giant jerk-- but deep down he really does mean well and he simply wants to be his best.
abilities/powers:
*Super-Strength (He picks up buses with one hand!)
*Super-Leap (Can jump tall buildings in a single bound!)
*Infrared vision (Can see heat signatures!)
*Super-Hearing (Whispering in the next room? The next building? All the way down the street? Yeah, he can hear that. He has to be focusing on it, though.)
*Invulnerability (His skin is tougher than Kevlar. He doesn't get cut, bruise, or break -- though he still feels pain.)
Weaknesses: Aversion to kryptonite since he's cloned from Superman (although he is less strong and less capable than Superman at present). Overconfidence. Distrust of outside forces. Impulsive, gets into trouble easily, often jumps into situations he can't handle. Not super intelligent or agile. Feels pain. Anger issues.
first person sample: Just a normal trip to the grocery store...
third person sample: Superboy sat up quickly, his head slamming into the steel above him. Luckily, his head happened to be harder than most commercial steel, so his cranium kept going-- creating an impressively deep dent.
Immediately, pain bloomed behind his eyes. The space was dark and tight, and now he was hurting. Superboy reacted as his normally did-- without thinking-- and exploded in rage, ripping his head back and shoving his arms and legs outward. Steel groaned and bent under his rather unprovoked attack, the door at his feet flying off its hinges when he unknowingly slammed his heel into it. It took him a few moments of twisting and kicking before he managed to create a big enough hole of destruction to roll out of the small steel coffin that had been built into the wall.
He hit the ground and knelt, ready to spring into action and get the hell out of-- wherever this was-- but paused. Nothing was attacking him or fighting back (the steel cubby had learned its lesson) and he realized he was entirely alone. There was cold cement beneath his bare feet, and the room was big, dark and empty-- silent as the grave-- with a myriad of closed steel doors built in a neat checkered pattern along the wall, minus the new gaping hole of broken metal he had just created. Open tables and cold equipment were lying in deliberate order around the room, abandoned.
He'd never seen one before in person, but it took only a second to match his surroundings with one of the many pictures implanted in his head: A hospital morgue.
Standing slowly, he turned his head, scanning his surroundings once more. Nothing new came to his gaze, no hints for why he was here or who had brought him. He glanced down at himself, hand coming up to tug at the white cloth he was not-so-covered with, noticing that he was missing a familiar S insignia.
What the Hell? Someone had kidnapped him and shoved him into a tiny box, and then they had messed with his clothes? He growled, and when the sound did nothing but echo back on him he roared, moving forward and grabbing the edges of one of the metal gurneys. He flipped it into the air, the wheels spinning head over heels as it flew across the room to land and crumple with a sharp bang against the wall. "Where are you?" He shouted into the darkness, gritting his teeth. Who are you? You think you can mess with me?!"
case no: 02-02-02